
import { EventTarget } from "cc";
export declare class Game_ extends EventTarget {
    private static _instance;
    static get instance(): Game_;
    private constructor();
    openUI(): void;
}
export declare function TestFunc_(): void;
export enum TEST {
    NONE = 0
}
export let Value: number;
export const VALUE = 0;

export const TestFunc:typeof TestFunc_ = null;
export const Game:typeof Game_ = null;